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Autodesk MAYA11.A Exam Syllabus Topics:
| Section | Objectives |
|---|---|
| Animation | - Edit animation curves using the Graph Editor - Apply constraints and animate along a path |
| Rigging / Setup | - Describe Blend Shape deformer options - Edit Rigid and Smooth Skin options |
| Effects | - Identify OpticalFX attributes |
| Rendering | - Use Render Preview / IPR - Describe scanline and raytrace quality settings |
| Lighting | - Use Look Through Selected for lighting placement - Describe focus attributes and lighting components |
| Compositing | - Composite multiple layers |
| Scene Assembly / Pipeline Integration | - Import files while preserving scene data - Improve scene organization with Search and Rename |
| Cameras | - Explain near and far clip planes - Identify camera transformation controls |
| Scripting | - Add syntax to a script |
| Materials / Shading | - Identify specular shading attributes - Apply 2D textures |
| Modeling | - Boolean operation types - Edge Loop and subdivision surface modeling workflow |
| UI / Scene Management | - Configure viewport and navigation - Freeze transformation data on objects |
| Dynamics / Simulation | - Describe soft body behavior - Control soft body simulation |







